Armor type mobile is driven by a single
character. It is developed in many regions of Lond
and has various different types and can be divided
into two major groups: Armors and weapons. The following
is the branch by armor type mobiles.
Mobile with high density of metals.
It also has high defense.
Mostly explosive or hitting type mobile.
You can induce big damage by attacks that are electrical.
Electricity floats through the metal armors, giving
the
mobile more damage.
Advantage : Strong against hitting
type mobile (+4% protection power) and has highest
defense among mobiles.
Weakness : weak against electronic
type mobile (-4% protection power) and cannot move
fast due to its weight,
delay
avg. is high.
Corresponding mobiles :
In Lond, many remains of ancient civilizations
were found. With current technology of Lond civilization
it is impossible
to resolve these remains but some of the ancient
skill such as laser and shield has gone far beyond
that of Lond
today. Ancient type basically has shield-protection.
Laser and other absurd weapons can also be found.
The biggest feature of shield type is that it can
heal itself as the time pass.
Advantage : Strong to laser weapon
(+4% protection power), and can heal it's shield
Weakness : Weak against hitting
weapon (-4% protection power) and it has low HP.
Corresponding mobiles :
In the rough region where machinery
can't reach, there are bionic creature to take care
of all the business.
They are not any weaker compared to other mobiles
if not any stronger.
They basically have hitting weapon.
They don't have any metal conductor, so electronic
attack can do no harm.
Advantage : Strong against electronic
type weapons (+4% protection power), and when healing
item is used
it
will have more effect.
Weakness : Weak to Laser weapon
(-4% protection power) and has worst armor protection.